Policy Impact Analysis - 117/HR/8216

Bill Overview

Title: Digital Citizenship and Media Literacy Act

Description: This bill directs the National Telecommunications and Information Administration to award grants to state and local educational agencies, public libraries, and qualified nonprofit organizations to develop and promote media literacy and digital citizenship education for elementary and secondary school students. Media literacy includes the ability to access relevant information, analyze media content, evaluate the accuracy of information, and make educated decisions based on information obtained from media and digital sources. Digital citizenship includes the ability to safely, responsibly, and ethically use communication technologies and to participate in the political, economic, social, and cultural aspects of life related to technology and the digital world.

Sponsors: Rep. Slotkin, Elissa [D-MI-8]

Target Audience

Population: People in educational systems including students, teachers, and educational content providers

Estimated Size: 70000000

Reasoning

Simulated Interviews

student (Los Angeles, CA)

Age: 15 | Gender: female

Wellbeing Before Policy: 6

Duration of Impact: 5.0 years

Commonness: 5/20

Statement of Opinion:

  • I think learning more about how to check what's true on the internet is really important.
  • I'm excited for these new lessons, especially because I spend so much time online.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 6
Year 2 8 6
Year 3 8 6
Year 5 8 5
Year 10 9 5
Year 20 9 5

middle school teacher (Des Moines, IA)

Age: 35 | Gender: male

Wellbeing Before Policy: 7

Duration of Impact: 10.0 years

Commonness: 4/20

Statement of Opinion:

  • Integrating media literacy into the curriculum will be a challenge but it's crucial in today's world.
  • I hope we'll receive the necessary resources and training.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 7
Year 2 8 7
Year 3 8 7
Year 5 9 6
Year 10 9 6
Year 20 9 6

public librarian (Houston, TX)

Age: 29 | Gender: female

Wellbeing Before Policy: 6

Duration of Impact: 8.0 years

Commonness: 10/20

Statement of Opinion:

  • This initiative could strengthen our library's role as a community hub for learning new skills.
  • I'm concerned about whether our library will get enough of the funding to keep up with demand.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 6 6
Year 2 7 6
Year 3 8 5
Year 5 8 5
Year 10 8 4
Year 20 7 4

parent and software engineer (Boston, MA)

Age: 50 | Gender: male

Wellbeing Before Policy: 8

Duration of Impact: 5.0 years

Commonness: 7/20

Statement of Opinion:

  • I'm glad my kids will learn these skills formally at school instead of just from me.
  • It might take time for the changes to show tangible results.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 8 8
Year 2 8 8
Year 3 8 8
Year 5 9 8
Year 10 9 8
Year 20 9 8

college student studying communications (San Francisco, CA)

Age: 22 | Gender: other

Wellbeing Before Policy: 6

Duration of Impact: 0.0 years

Commonness: 6/20

Statement of Opinion:

  • I missed this new initiative by a couple of years, but I'm excited for future students.
  • Hopefully, there’s outreach to those of us already in college.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 6 6
Year 2 6 6
Year 3 6 6
Year 5 6 6
Year 10 6 6
Year 20 6 6

curriculum developer (New York, NY)

Age: 42 | Gender: female

Wellbeing Before Policy: 7

Duration of Impact: 10.0 years

Commonness: 2/20

Statement of Opinion:

  • This bill opens up exciting possibilities for curriculum developers.
  • We’ll need clear guidelines on what successful media literacy education looks like.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 7
Year 2 8 7
Year 3 8 7
Year 5 8 7
Year 10 9 7
Year 20 9 7

retired teacher (Jackson, MS)

Age: 65 | Gender: male

Wellbeing Before Policy: 6

Duration of Impact: 2.0 years

Commonness: 8/20

Statement of Opinion:

  • This policy seems like a step in the right direction, though I’m less directly involved now.
  • I hope it’s implemented well so more kids can benefit.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 6 6
Year 2 6 6
Year 3 7 6
Year 5 7 6
Year 10 7 5
Year 20 6 5

elementary school principal (Chicago, IL)

Age: 45 | Gender: female

Wellbeing Before Policy: 8

Duration of Impact: 10.0 years

Commonness: 5/20

Statement of Opinion:

  • It's crucial for our students to be able to navigate media safely; I’m optimistic.
  • The challenge will be ensuring equitable access to resources across schools.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 8 8
Year 2 9 8
Year 3 9 8
Year 5 9 8
Year 10 9 8
Year 20 9 8

software developer (Portland, OR)

Age: 40 | Gender: male

Wellbeing Before Policy: 9

Duration of Impact: 4.0 years

Commonness: 9/20

Statement of Opinion:

  • Digital citizenship is key for kids today—I’m glad they’ll have access to structured learning.
  • Tech is a powerful tool, and responsible use must be taught early on.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 9 9
Year 2 9 9
Year 3 9 9
Year 5 9 9
Year 10 9 9
Year 20 9 9

non-profit program manager (Miami, FL)

Age: 27 | Gender: female

Wellbeing Before Policy: 5

Duration of Impact: 10.0 years

Commonness: 3/20

Statement of Opinion:

  • We are eager to apply for grants to enhance our digital citizenship workshops.
  • This policy will immensely aid under-resourced communities.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 5
Year 2 8 5
Year 3 8 5
Year 5 9 5
Year 10 9 5
Year 20 8 5

Cost Estimates

Year 1: $500000000 (Low: $400000000, High: $600000000)

Year 2: $550000000 (Low: $450000000, High: $650000000)

Year 3: $600000000 (Low: $500000000, High: $700000000)

Year 5: $650000000 (Low: $550000000, High: $750000000)

Year 10: $700000000 (Low: $600000000, High: $800000000)

Year 100: $0 (Low: $0, High: $0)

Key Considerations