Policy Impact Analysis - 117/HR/6381

Bill Overview

Title: CREATE Act of 2022

Description: This bill expands financial assistance for, and establishes measures to support, the creative economy and art entrepreneurs. Specifically, the bill requires (1) the Small Business Administration to develop loan criteria, evaluation procedures, and technical assistance programs for small business concerns that are owned by artists and support the creative economy; and (2) the Department of Commerce to ensure that traditional economic development tools, such as business incubators and grant programs, support the arts industry and creative economy.

Sponsors: Rep. Dingell, Debbie [D-MI-12]

Target Audience

Population: Creative economy participants and art entrepreneurs

Estimated Size: 5000000

Reasoning

Simulated Interviews

Photographer and Gallery Owner (Austin, TX)

Age: 27 | Gender: female

Wellbeing Before Policy: 6

Duration of Impact: 10.0 years

Commonness: 3/20

Statement of Opinion:

  • The CREATE Act could tremendously benefit my gallery and others like it that support local artists.
  • Access to better loan conditions and guidance would allow me to expand online operations.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 6
Year 2 7 6
Year 3 8 6
Year 5 8 7
Year 10 9 7
Year 20 9 7

Theater Director and Playwright (New York City, NY)

Age: 31 | Gender: male

Wellbeing Before Policy: 5

Duration of Impact: 20.0 years

Commonness: 4/20

Statement of Opinion:

  • The technical support aspect of the CREATE Act should help secure the financial viability of my company.
  • However, I am concerned about the competition for limited resources within such a vast artistic space.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 6 5
Year 2 7 5
Year 3 8 5
Year 5 9 5
Year 10 9 6
Year 20 10 6

Film Producer (Los Angeles, CA)

Age: 45 | Gender: female

Wellbeing Before Policy: 7

Duration of Impact: 10.0 years

Commonness: 2/20

Statement of Opinion:

  • This policy may not impact my wellbeing directly as I am already established in my realm.
  • However, it could ease the process of discovering and supporting new talent.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 7
Year 2 7 7
Year 3 8 7
Year 5 8 8
Year 10 9 8
Year 20 9 8

Digital Media Artist (Portland, OR)

Age: 22 | Gender: other

Wellbeing Before Policy: 5

Duration of Impact: 5.0 years

Commonness: 5/20

Statement of Opinion:

  • Grants and the opportunity for incubation would help transition my freelancing to a more stable business.
  • I am unsure if my digital focus will align with policy objectives.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 6 5
Year 2 7 5
Year 3 7 5
Year 5 8 6
Year 10 8 6
Year 20 8 7

Music Composer (Chicago, IL)

Age: 50 | Gender: male

Wellbeing Before Policy: 8

Duration of Impact: 2.0 years

Commonness: 2/20

Statement of Opinion:

  • The additional financial support might offer a cushion but is not game-changing for my established work.
  • Younger composers or those establishing studios may benefit more.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 8 8
Year 2 8 8
Year 3 8 8
Year 5 9 8
Year 10 9 8
Year 20 9 8

Ceramics Artist (Seattle, WA)

Age: 29 | Gender: female

Wellbeing Before Policy: 6

Duration of Impact: 10.0 years

Commonness: 4/20

Statement of Opinion:

  • It could potentially increase my workshop reach by allowing me to leverage better spaces and materials.
  • I hope the paperwork isn't too complex.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 6
Year 2 8 6
Year 3 8 6
Year 5 9 7
Year 10 9 7
Year 20 10 8

Graphic Designer (Denver, CO)

Age: 40 | Gender: male

Wellbeing Before Policy: 7

Duration of Impact: 5.0 years

Commonness: 4/20

Statement of Opinion:

  • This Act might provide the initial support to transition from freelancing to a full-fledged studio.
  • Having coaching on business expansion and financial management can be transformative.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 8 7
Year 2 8 7
Year 3 9 7
Year 5 9 8
Year 10 9 8
Year 20 10 8

Sound Engineer (Nashville, TN)

Age: 53 | Gender: female

Wellbeing Before Policy: 7

Duration of Impact: 3.0 years

Commonness: 3/20

Statement of Opinion:

  • The CREATE Act is more likely an opportunity to add low-risk apprenticeships and further develop community engagements.
  • I am cautiously optimistic but need to evaluate how this fits my current commitments.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 7
Year 2 7 7
Year 3 8 7
Year 5 8 7
Year 10 8 7
Year 20 8 7

Fashion Designer (Miami, FL)

Age: 37 | Gender: other

Wellbeing Before Policy: 6

Duration of Impact: 10.0 years

Commonness: 3/20

Statement of Opinion:

  • Access to loans and business incubators is crucial to opening my boutique.
  • I suspect an emphasis on traditional art may overlook fashion.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 7 6
Year 2 7 6
Year 3 8 7
Year 5 9 7
Year 10 9 8
Year 20 10 8

Game Developer (San Francisco, CA)

Age: 34 | Gender: male

Wellbeing Before Policy: 8

Duration of Impact: 5.0 years

Commonness: 3/20

Statement of Opinion:

  • Though primarily technical, there's an art to game design that the CREATE Act can bolster through grants and loans.
  • Projects with limited budgets could particularly benefit from streamlined grant access.

Wellbeing Over Time (With vs Without Policy)

Year With Policy Without Policy
Year 1 8 8
Year 2 9 8
Year 3 9 8
Year 5 9 8
Year 10 10 9
Year 20 10 9

Cost Estimates

Year 1: $200000000 (Low: $150000000, High: $250000000)

Year 2: $210000000 (Low: $160000000, High: $260000000)

Year 3: $215000000 (Low: $165000000, High: $265000000)

Year 5: $230000000 (Low: $180000000, High: $280000000)

Year 10: $250000000 (Low: $200000000, High: $300000000)

Year 100: $500000000 (Low: $400000000, High: $600000000)

Key Considerations